liquid-glass
liquid-glass is an agent skill published by conorluddy, listed under design. It lives in the conorluddy/marketplace repository, which has 2 GitHub stars; we last read it on 2026-09-16.
This library implements iOS 26 Liquid Glass effects in SwiftUI and UIKit, including translucent navigation bars, glass morphing, and glass button styles. It requires no specific credentials and can be used for adding new Apple glass material effects or migrating existing apps to the iOS 26 UI design style.
Install
skills is a generic installer for any repository of Claude agent skills -- it reads conorluddy/marketplace’s own structure rather than assuming one, the same way this page reads the skill’s own SKILL.md rather than assuming a format.
npx skills add conorluddy/marketplace
Maintenance
Implement iOS 26 Liquid Glass effects in SwiftUI and UIKit. Use this skill whenever the user mentions liquid glass, glass effects, glassEffect, iOS 26 UI design, translucent navigation bars, glass morphing, GlassEffectContainer, or wants to add the new Apple glass material to their app. Also use when migrating an existing app's UI to iOS 26 style, or when the user asks about glass button styles, tab bar minimization, or the new sheet presentations.
liquid-glass compared with similar skills
| Skill | Publisher | What it does | Repo stars | Last update |
|---|---|---|---|---|
| liquid-glass (this page) | conorluddy | Implement iOS 26 Liquid Glass effects in SwiftUI and UIKit. Use this skill whenever the user mentions liquid… | 2 | 2026-10-17 |
| setup-matt-pocock-skills | mattpocock | Configure this repo for the engineering skills: set up its issue tracker, triage label vocabulary, and domain… | 303,549 | 2026-10-22 |
| brand-guidelines | anthropic | Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having… | 183,845 | 2026-10-09 |
| frontend-design | anthropic | Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps… | 183,845 | 2026-10-09 |
| apple-design | emilkowalski | Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or… | 49,715 | 2026-10-11 |
| mobile-native | emilkowalski | Make a web app feel native on a phone — the small CSS and meta-tag fixes that separate "a website in a browse… | 49,715 | 2026-10-11 |
| figma-code-connect-components | openai | Connects Figma design components to code components using Code Connect mapping tools. Use when user says "cod… | 28,310 | 2026-09-08 |
Skills from the same repository first, then others for this job by repository stars. Figures are from each repository when we last read it.
Common questions about liquid-glass
- What does liquid-glass do?
- This library implements iOS 26 Liquid Glass effects in SwiftUI and UIKit, including translucent navigation bars, glass morphing, and glass button styles. It requires no specific credentials and can be used for adding new Apple glass material effects or migrating existing apps to the iOS 26 UI design style.
- How do I install liquid-glass?
- Run npx skills add conorluddy/marketplace. The skills installer reads the repository’s own structure, so it works for any repository of agent skills.
- Who publishes liquid-glass?
- conorluddy.
- Is liquid-glass maintained, and what licence does it use?
- Its repository has 2 GitHub stars and its state in our directory is listed. Its last commit we recorded was on 2026-10-17. We did not find a declared licence, so check the repository before you rely on it.
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